From mint-bounce@lists.fishpool.fi Sun Nov 6 12:49:49 2005 X-Original-To: fnaumann@mail.boerde.de Delivered-To: fnaumann@mail.boerde.de Date: Sun, 6 Nov 2005 12:48:36 +0100 (CET) From: Anders Eriksson X-X-Sender: ae@gem.atari.org To: FreeMiNT Mailinglist Subject: Re: [MiNT] strange memory violation In-Reply-To: <436DEB54.9020600@hysteria.sk> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-ecartis-version: Ecartis v1.0.0 Sender: mint-bounce@lists.fishpool.fi Errors-To: mint-bounce@lists.fishpool.fi X-original-sender: ae@dhs.nu Precedence: bulk List-help: List-unsubscribe: List-Id: X-List-ID: X-Virus-Scanned: by amavisd-new at relay.boerde.de X-Spam-Checker-Version: SpamAssassin 2.63 (2004-01-11) on relay.boerde.de X-Spam-Status: No, hits=-1.0 tagged_above=-50.5 required=7.0 tests=AWL, BAYES_00 X-Spam-Level: On Sun, 6 Nov 2005, Miro Kropacek wrote: > This is maybe true but let advice me - how to measure some EXACT number > in the other way than use of some free timer interrupt? And what about > players for MODs etc? It's easy to say "you're doing bad things" but > what about some solution? It's impossible to not use some divide > interrupts for such kind of software... So how about it? Is there some > clean way how to hook on vbl/timer or we can expect all software using > this as memory protection incompatible? I think we just have to accept that there are two ways of running FreeMiNT: With memory protection, and without. Demos and games that wish to use hardware closely will simply need non-protected mode. Me for one would not use FreeMiNT if the non-protected way of using it was not there. -- Anders Eriksson ae@dhs.nu http://www.dhs.nu/ ae@atari.org http://www.atari.org/