From mint-bounce@lists.fishpool.fi Thu Dec 10 08:11:52 2009 Message-ID: <4B20F2D7.8050403@atari-source.org> Date: Thu, 10 Dec 2009 08:08:39 -0500 From: Mark Duckworth User-Agent: Thunderbird 2.0.0.23 (Macintosh/20090812) MIME-Version: 1.0 To: Johan Klockars CC: Paul Wratt , mint Subject: Re: [MiNT] XaAES sources for FreeMiNT 1.16.3 References: <11a6f2b10911270646s6ceab50i915d71aeb27f6be9@mail.gmail.com> <11a6f2b10912082333g5ede94a6t862ff00a111c970a@mail.gmail.com> <7116AF0ECE9F4F099B489E49FEE856FC@mercatus.local> <4B1FBAB0.4080607@freesbee.fr> <11a6f2b10912090846y6d71b0er184aaff3217e97da@mail.gmail.com> <11a6f2b10912090920v93462c2iacfd145ee9d9c235@mail.gmail.com> In-Reply-To: Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit X-ecartis-version: Ecartis v1.0.0 Sender: mint-bounce@lists.fishpool.fi Errors-to: mint-bounce@lists.fishpool.fi X-original-sender: mduckworth@atari-source.org Precedence: bulk List-help: List-unsubscribe: List-Id: X-List-ID: List-subscribe: List-owner: List-post: Johan Klockars wrote: >> a "must have", but an initial start to the sequence should be the >> ability to choose a screen rez and color depth, and I think that is >> what VDI cannot do, which is what a virtual worksataion should be able >> > > No, IM(ns)HO, a virtual workstation can not be allowed to change those > things (At least not colour depth. I think Jo Even mentioned something > about recent AES:es having support for telling applications about > resolution changes), since there can be any number of "sibling virtual > workstations" which would not understand what is happening. > > However, a newly opened physical workstation obviously has no one who > is depending on it and it can thus use whatever resolution and colour > depth. > > So, for a game (say) that wants a different resolution/depth, it could > be possible to open another physical workstation to the same screen. > Then we just need to define how it is decided which physical > workstation is actually displayed. Page flipping could be handled by > the same mechanism, I suppose. > > >> From memory frame buffers can be redirected or re-pointed (on PCI/ISA >> hardware anyway), which will beat bliting any day.. this may be >> I like this idea honestly, and this would make a clean way to implement vconsoles if I'm not mistaken. Thanks, Mark